How the Scrabble helper works
Enter the letters on your rack and the helper checks them against a dictionary of more than 269,000 words, returning every word you can build — ranked by its official Scrabble point value so the biggest plays sit at the top. Add a question mark (?) for each blank tile. To find a word that hooks onto a letter already on the board, add that letter to your rack and type it in the must contain box.
Scrabble letter values
The score next to each word uses these standard tile values:
Tips for a higher score
Play all seven tiles in one turn for a 50-point bingo bonus. Save an S or a blank to extend an existing word. Park high-value letters like J, X, Q, and Z on double- and triple-letter squares, and learn the short Q-without-U words so a Q tile never strands you.
Why the highest-scoring word is not always the best play
The helper ranks words by their raw tile value, but a good Scrabble player thinks one step further. Two things routinely beat a big word: board position and rack management. A 24-point word means little if it opens a triple-word square for your opponent, and a flashy play that dumps all your good letters can leave you with a rack of I, I, U, V, W for the next three turns. Before you commit, glance at where your word lands and at what tiles you keep behind. Holding onto an S, a blank, or a balanced mix of vowels and consonants is often worth more over a full game than five extra points now.
The single most valuable skill in Scrabble is the bingo — playing all seven tiles in one turn for a 50-point bonus. Bingos come from balanced racks, so if your letters are lopsided, use a short throwaway word to swap out duplicates rather than forcing a mediocre play. Common seven-letter bingos grow from familiar stems: the letters in SATIRE, RETINA, and SENIOR each recombine into dozens of valid words, so learning a few of those anagram families pays off again and again.
Short words are the secret weapon
Beginners chase long words; strong players win with two- and three-letter words that squeeze into tight spots and hook onto existing tiles. Memorizing the list of valid two-letter words — including oddities like QI, ZA, XU, JO, and EX — lets you play parallel to another word and score every letter you touch in both directions at once. That is also how you handle a stranded Q: instead of waiting turn after turn for a U, learn the Q-without-U words such as QI and QAT so a single tile never freezes your rack. Use the "must contain" box above to force the helper to build words around a specific board letter, which is exactly how you find these hooks.
Finally, save your premium tiles for premium squares. The J, X, Q, and Z are worth 8 to 10 points before any bonus, so landing one on a double- or triple-letter square, ideally as part of two crossing words, can swing a game. The helper shows you which words are possible; your job is to place them where the board rewards you most.
More word tools
Share this helper
Playing with friends? Share the helper so everyone can find their best play.
Frequently asked questions
- How does the Scrabble helper score words?
- Each word is scored using the official Scrabble letter values (A=1, D=2, B=3, F=4, K=5, J=8, Q=10, and so on). Scores shown are the base word value and do not include board bonus squares or the 50-point bingo bonus.
- How do I use a blank tile?
- Type a question mark (?) for each blank. The helper will fill it with whatever letter makes the highest-scoring word.
- How do I find a word that hooks onto a letter on the board?
- Add the board letter to your rack and type it in the "must contain" box. The helper then only returns words that use that letter.